One of my Favourite models that Forgeworld has produced to date, both looks and rules wise, the fire raptors intimidating shilouette fills the souls of its enemies with dread as it soars on to the battlefield.
I had to have one in my army, at one point I was even planning on two, plans have changed since then though as I felt the need for more armour killing weaponry, which will come in the form of three rapier laser destroyers.
This is of course not finished yet, with such a large model it will take time to complete, but thought I'd put some pics up anyway to show its rugged beauty, enjoy
Thursday 26 March 2015
Sunday 15 March 2015
Painting Progress
Four Marines and the Chapter Master completed, slight variation of the previous scheme, adding typhus corrosion to the brusho pigment ink to give this very dark, gritty appearance
Wednesday 25 February 2015
First Men of the Forge
Finally, many weeks after starting this blog the beginings of a squad has been created, hopefully I will be able to keep this production rate.
As well as the MK3 siege squad, there is also the Siege Master, the battle hardened leader of this company, cold hearted and calculating he commands his force with extreme precision and incredible determination to demolish any traitor or xenos who stands before them.
As well as the MK3 siege squad, there is also the Siege Master, the battle hardened leader of this company, cold hearted and calculating he commands his force with extreme precision and incredible determination to demolish any traitor or xenos who stands before them.
Monday 23 February 2015
A Glimpse of what's to come
Once again, it's been a while since I last posted, the demands of life creating barriers. However, working hard has its benefits and I now have time to model again, hopefully quite a bit within the foreseeable future.
I'm starting this new wave off with some MK3 Breacher Siege Marines, a great model in my opinion with some great rules too. In the Forgeworld Siege Assault Vanguard tactical squads can take the siege manlets granting them re-rollable armour saves. I recommend any fans of Space Marines to take a look at this list.
I'm starting this new wave off with some MK3 Breacher Siege Marines, a great model in my opinion with some great rules too. In the Forgeworld Siege Assault Vanguard tactical squads can take the siege manlets granting them re-rollable armour saves. I recommend any fans of Space Marines to take a look at this list.
Monday 2 February 2015
Sculpting Terrain
Basing is one of my favourite parts of modelling and I hope it shows with these four which I've created over the past couple of days.
Sculpted with milliput with plastic tubing off of cotton swabs, the theme I'm going for is a wrecked manufactorium on an abandoned forge world. The Iron Hands have chosen to follow their Mechanicus brothers in exploring and investigating the forgotten world for reasons unknown... ABOLISHED CONCEPT
Thursday 29 January 2015
Basing Begins
Finally managed to get my hands on some of Games Workshop's new 32mm bases, after seeing these on the Blood Angels tactical squad I knew that I had to kit out my marines with these. They'll allow for much more detail to be added, which will help with the narrative of the army. More to come very soon.
Some men were born leaders...
With Forgeworld's models being rather extravagantly priced I began looking for a more lucrative method of building up my forges while still keeping the overall feel, this has lead to the creation of these three marines
I am incredibly happy with the look these guys have, I was apprehensive at first about combining the two marks of armour due to their very different styling. The gamble has paid off though and has lead to the creation of some very unique characters, which will now be made into sergeants within my tactical squads.
Wednesday 14 January 2015
Prototype Paintscheme
It has been a while since my last post, like all artists will do at some stage I found myself in a creative rut.
Finding my way out of it now I present my test model for the colour scheme of my Iron Hands. It is based off of Forgeworld's own, using a base of rub 'n' buff pewter. The next stage was to dull the metallic sheen, for this I used black Brusho crystal colour, a powder based pigment ink. This gacve the model a slight blue hue, not too dissimilar from Forgeworld's painting style used on Ferrus Manus. Next Rark reaper was used to highlight the edges of the armour, enhancing the blue hue.
Now onto the metallics, a very simple method, starting with Ironbreaker as a base, the Brusho was used again as a wash. The metallics were then highlighted again with Ironbreaker.
The whites were the final addition, these were built up using thin layers a top on another, again a simple yet in my opinion effective method. I found the Brusho blended with the white even after it was dry to give this fade to blue in the darker recesses where white was used.
Going forward with painting I will be keeping the scheme almost identical. The bolter however may be painted differently, perhaps white in the style of 'eavy metal. Alternatively either black or perhaps make the metal darker, using Leadbelcher instead of Ironbreaker.
Basing the model will be covered in a later post, I feel with the ideas I have it is worthy of entire post to itself.
Finding my way out of it now I present my test model for the colour scheme of my Iron Hands. It is based off of Forgeworld's own, using a base of rub 'n' buff pewter. The next stage was to dull the metallic sheen, for this I used black Brusho crystal colour, a powder based pigment ink. This gacve the model a slight blue hue, not too dissimilar from Forgeworld's painting style used on Ferrus Manus. Next Rark reaper was used to highlight the edges of the armour, enhancing the blue hue.
The whites were the final addition, these were built up using thin layers a top on another, again a simple yet in my opinion effective method. I found the Brusho blended with the white even after it was dry to give this fade to blue in the darker recesses where white was used.
Going forward with painting I will be keeping the scheme almost identical. The bolter however may be painted differently, perhaps white in the style of 'eavy metal. Alternatively either black or perhaps make the metal darker, using Leadbelcher instead of Ironbreaker.
Basing the model will be covered in a later post, I feel with the ideas I have it is worthy of entire post to itself.
Subscribe to:
Posts (Atom)